AI Insights · Timothy · July 2022
Top 5 First Person Games on iOS in UAE Q2 2022
Discover the performance of the top 5 first-person games on iOS in the UAE for Q2 2022. The article provides insights into weekly downloads, revenue, and active users.
In the second quarter of 2022, the top five first-person games on iOS in the United Arab Emirates showcased varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users based on data from Sensor Tower.
Fill The Fridge! experienced a steady decline in weekly downloads early in the quarter, starting at 6.3K in late March and falling to 2.7K by early May. However, the trend reversed in June, with downloads peaking at 5.8K. Weekly revenue showed a similar pattern, peaking at $176 at the end of March and generally declining thereafter, with minor fluctuations. Active users ranged from 9.7K to 11.6K, showing a steady increase towards the end of the quarter.
Rec Room: Play with Friends saw a notable peak in downloads at 6.4K in early May but experienced a significant drop to 1.9K by the end of June. Revenue showed fluctuations, peaking at $1.3K in early May and settling around $961 by the end of June. Active users followed a declining trend from 12.6K in early May down to 7.6K by the end of the quarter.
Call of Duty®: Mobile maintained relatively stable weekly downloads, ranging from 2.9K to 5.6K throughout the quarter. Revenue peaked at approximately $52.8K in early May, with significant fluctuations, ending the quarter at $46.3K. Active users remained robust, ranging between 45.5K and 58.9K, showing slight variations throughout the period.
Find the Alien: Fun Adventure had fluctuating download numbers, starting the quarter at 4.6K and seeing a low of 1.1K in late May, before rising again to 3.3K by the end of June. Active users followed a similar trend, peaking at 7K in late May and varying between 3.6K to 7.1K during the quarter.
Airport Security: Fly Safe showed a significant drop in downloads from 8.3K in late March to a low of 1.1K in late May, before slightly recovering to 2.3K by June. Revenue remained minimal, peaking at $34 in early April. Active users also saw a decline from 10.5K in late March to 2.2K in late May, with a slight increase to 3.2K by the end of June.
For more detailed insights and analytics, visit Sensor Tower.